Monday, May 12, 2008

more pics of concept

concept



I am trying to sort out how i display the computers in my other rooms. i want to add a 'freeze' of computers around all th rooms. Im thinking each room will display a different era of computers. I also want to add wires in that connect to the bottom level of this building.

Thursday, May 8, 2008

Tuesday, May 6, 2008

TEXTURE



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This is my initial texturing of the building so far I am happy with it. Wil now go into the interior and try and texture that :)

more detail to the copula



I wasnt happy with just adding an extra dome and sphere so went into more detail and added this.........

finished building ready for texturing




Finished building I am now going to go in and texture.............

Floor slab

this is the tutorial i used to create the sphere on top of the copula
http://sketchup.google.com/3dwarehouse/details?mid=61ef9b4ddc311b97e14ce48051568810

More detail to the copula

Monday, May 5, 2008

Villa rotonda

 This is a finished model of Villa Rotonda apart from cleaning up a few lines. Next I will start texturing it.......

Domes


These are the domes i made in using the below tutorial

how to draw a dome or bowl in sketch up:

This is a tutorial from the sketch up help centre that i used to create a dome.
 
How do I draw a bowl (or a dome)?

Here's one way to draw a bowl. You'll draw a circle on the ground plane and the outline of a bowl directly above it. Then you'll use the Follow Me tool to turn the outline into a bowl by having it follow the original circle on the ground plane.

  1. Use the Circle tool to draw a circle on the ground plane. The first time you do this, you'll find it easiest if you start your circle at the origin point (the point where the red, green, and blue axes intersect). Then, with the Circle tool still selected, hover way out on the edge of the drawing until the circle cursor turns red or green, and then press and hold the Shift key to lock that inference direction (both of these inference directions are perpendicular to the ground plane)
    Draw a circle on the ground plane Find and lock a perpendicular inference direction

  2. With the inference direction locked, pause over the center point of the circle for a couple seconds, and then move straight up and click to set the center point of a circle that is perpendicular to the original circle.
    Create a temporary inference at the center of the original circle Create a perpendicular circle directly above the original one

    Why pause over the center point of the first circle? When you are drawing in 3D, it's easy to draw something that looks like it's located exactly at a point relative to another object. But if you rotate around, sometimes you'll find that the new object is located somewhere entirely different in 3D space from where you thought it was. To avoid this, you can use SketchUp inferences. Pausing over the center point of the original circle activates a temporary inference that helps guide your move straight up from that point. This enables you to begin the new, perpendicular circle directly above the center point of the original one.

  3. Using the Offset tool, point at the outer edge of the circle, and then click and drag in an offset circle. This will end up being the thickness of the bowl.
    Point at the edge of the outer circle Click and drag in an offset circle

  4. Do this next step carefully. Draw a line across the outer circle where you want the top of the bowl to be. Then draw a second line on top of the first, but just across the inner circle. You may need to zoom in close in order to start and end the line at the exact points where the first line crosses the inner circle.
    Draw a line from one edge of the outer circle to the other Draw a line in the same place from one edge of the inner circle to the other

    Why do you have to redraw the inner part of the line? When you draw a circle using the Circle tool (or a curve using the Arc tool, or a curved line using the Freehand tool), you are actually drawing a special type of multiple-segment line called acontinuously joined line. These types of lines are special because SketchUp joins the endpoints of the segments together in a way that makes the entire line act like a single, continuous entity; if you click a continuously joined line with the Select tool, you'll see that the entire line is highlighted. (Compare this to a multiple-segment line you create with the Line tool; if you click that type of line with the Select tool, only the segment you clicked is highlighted.)

    In order to delete a portion of a continuously joined line (which you'll need to do in the next step), you need to break the continuity. To do this, you can use the Line tool to draw a line that begins or ends somewhere on the line you want to break. This creates a real segment endpoint that breaks the line's continuity. When you drew the line that defined the top of the bowl, its beginning and ending endpoints split the outer circle into two continuous lines. But when a line simply crosses another line like the inner circle, it doesn't actually intersect with the line it crosses, so it doesn't break the continuity. Drawing the second line across the inner circle breaks the inner circle into two continuous lines.

  5. Now you can erase all the geometry that isn't a part of the bowl outline. First erase the top of the outer and inner circles.
    Erase the top of the outer circle Erase the top of the inner circle

  6. Next, erase the straight line at the top of the bowl that runs from one side of the inner circle to the other, so that you're left with just the outline of the bowl. Then use the Select tool to click the face of the original horizontal circle below the outline.
    Erase the straight line between the edges of the inner circle Select the face of the original circle

  7. Select the Follow Me tool (open the "Tools" menu and click "Follow Me"), and then click the face of the bowl outline. A 3D bowl should result. Soup anyone?
    Click the bowl outline Voila! A bowl

  8. To finish things up you can delete the original horizontal circle

Sunday, May 4, 2008

textures3


these are my 6 textures that i liked the most

villa rotonda 5th attempt


5th attempt at the model, have sorted out all major gliches, next i need to sort out the roof and dome